﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CatSimulator.Models
{
    public class GameConfig
    {
        public string GamePath { get; set; }
        public IntPtr GameHandle { get; set; }

        public string GameTitle { get; set; }
        public string Account { get; set; }
        public string Password { get; set; }
        public string SecurityCode { get; set; }

        public int Channel { get; set; }

        public GameConfig()
        {
            this.GameTitle = "MapleStory";
        }

        public int BorderWidth { get; set; }
        public int TitleHeight { get; set; }
    }
}
